Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Psychologically damaged by Reginald McIntire's time in the scouts. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Reginald McIntire's Contacts or Allies betrays Reginald McIntire, ending Reginald McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Reginald McIntire's Contacts or Allies betrays Reginald McIntire, ending Reginald McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Reginald McIntire have been following false teachings! |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Reginald McIntire come into conflict with a splinter group Reginald McIntire's own religion which maintains Reginald McIntire's version is the wrong one. Gain 1 Rivals. |
10 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
42 |
Retired. |
10 |
45 |
Gained a contact. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
67 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
79 |
Moved to a new world. |
20 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
86 |
Good fortune. |
21 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |