Retired 3rd Officer Rene Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 88 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 11 (1) 1 (-2)1114B1
Lethargic
 
Skills
Advocate 1
Athletics (Dexterity) 1
Broker 1
Diplomat 0
Drive (Track) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gunner (Turret) 2
Language (Oynprith (Droyne)) 1
Mechanic 2
Persuade 1
Profession (Spacer/Crewmember) 1
Seafarer 0
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 23
Navy Engineer/Gunner Petty Officer, 2nd class34
Drifter Wanderer 01
Merchant Merchant Marine 3rd Officer36
Believer Mainstream Believer Lay Person01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Walton Crogan Ally 1 0 3 2 Vanejenese (M/69)
Theodore Cruz Enemy 0 2 1 1 Dynchia, Imperium (M/28)
Lea McNamara Enemy 0 1 2 1 Dynchia, Imperium (F/36)
Esther Fletcher Enemy 0 4 0 1 Dynchia, Imperium (M/50)
Gwendolyn Beale Ally 2 0 5 3 Dynchia, Imperium (F/39)
Loyal Howe Ally 1 1 0 2 Dynchia, Imperium (M/33)
Relationship soured.
Queen Hogan Ally 4 0 0 4 Dynchia, Imperium (F/16)
Mellie Beale Contact 2 1 1 6 Dynchia, Imperium (F/34)
Mellie Beale is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Merchant (Free Trader).
3 30 Embroiled in legal trouble.
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Voluntarily left Free Trader
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 Refuse to abuse Rene Sims's position for profit.
4 34 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 34 Continued as Navy (Engineer/Gunner).
5 38 Rene Sims foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 38 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
6 38 Continued as Navy (Engineer/Gunner).
6 42 Vessel participates in a notable military engagement.
6 42 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
7 42 Continued as Navy (Engineer/Gunner).
7 44 During a battle, defeat or victory depends on Rene Sims's actions. The ship suffers severe damage and Rene Sims is blamed for the disaster. Rene Sims is court - martialled and discharged.
8 44 Failed to qualify for Physician (Scholar).
8 44 Became a Drifter (Wanderer).
8 47 Severely injured. Fully recovered. Owe 15,000 for medical bills.
9 47 Failed to qualify for Performer (Entertainer).
9 47 Submitted to the draft.
9 47 Switched to Merchant (Merchant Marine) with the new title Crewman.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Merchant Marine).
10 55 Embroiled in legal trouble.
10 55 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Continued as Merchant (Merchant Marine).
11 59 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
11 59 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Merchant (Merchant Marine).
12 61 Moved to a new world.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Merchant (Merchant Marine).
13 65 Given advanced training in a specialist field
13 67 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 67 Continued as Merchant (Merchant Marine).
14 70 A sudden war destroys Rene Sims's trade routes and contacts, forcing Rene Sims to flee that region of space.
14 70 Gain rebels as Enemy
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 70 Became a Believer (Mainstream Believer) with the new title Lay Person.
15 72 Rene Sims have been following false teachings!
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 72 Retired.
16 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 20,000 for medical bills.
19 88 Gained a contact.
20 88 Aging Crisis. Owe 50,000 for medical bills.
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