Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Roman Connor do not know what happened to Roman Connor. There is a gap in Roman Connor's memory. |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Voluntarily left Law Enforcement |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
25 |
Attacked by enemies that Roman Connor easily defeat. |
3 |
25 |
Gain Enemy if Roman Connor don't already have one. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Roman Connor come into conflict with a splinter group Roman Connor's own religion which maintains Roman Connor's version is the wrong one. Gain 1 Rivals. |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
35 |
Attempted a risky adventure and was injured. |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
37 |
Attacked by enemies that Roman Connor easily defeat. |
7 |
37 |
Gain Enemy if Roman Connor don't already have one. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
39 |
Voluntarily left Scavenger |
8 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Roman Connor is caught in the periphery of a scandal. |
8 |
43 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
43 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Roman Connor come into conflict with a splinter group Roman Connor's own religion which maintains Roman Connor's version is the wrong one. Gain 2 Rivals. |
10 |
47 |
Returned to Drifter (Wanderer). |
10 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Drifter (Wanderer). |
11 |
54 |
Suffer from a life-threatening illness. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Returned to Believer (Missionary/Humanitarian). |
12 |
56 |
Opponents of Roman Connor's belief system ambush Roman Connor. |
12 |
56 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Retired. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Birth or Death involving a family member or close friend. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Birth or Death involving a family member or close friend. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
77 |
Gained a contact. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |