Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Nearly killed. Owe 6,250 for medical bills. |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
35 |
Betrayed by a friend. One of Sam Ray's Contacts or Allies betrays Sam Ray, ending Sam Ray's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Scholar (Scientist). |
7 |
37 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
39 |
Continued as Scholar (Scientist). |
8 |
40 |
Entangled in a bureaucratic or legal morass that distracts Sam Ray from Sam Ray's work. |
9 |
43 |
Attempted to change assignments. |
9 |
43 |
Failed to qualify for Physician (Scholar). |
9 |
43 |
Continued as Scholar (Scientist). |
9 |
46 |
Make a breakthrough in Sam Ray's field. |
9 |
47 |
Promoted to Scholar (Scientist) rank 1. |
10 |
47 |
Continued as Scholar (Scientist). |
10 |
48 |
Work leads to a considerable breakthrough. |
10 |
51 |
Promoted to Scholar (Scientist) rank 2. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Scholar (Scientist). |
11 |
53 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
54 |
Sam Ray refused an offer of inducements to betray Sam Ray's faith. Gain 1 enemies. |
12 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Continued as Believer (Mainstream Believer). |
13 |
58 |
Sam Ray secretly provide religious rites for a dying leader or noble, although they do not share Sam Ray's faith. Gain an Ally in the family and a Rival who disagrees with Sam Ray's choice. |
13 |
61 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Continued as Believer (Mainstream Believer). |
14 |
62 |
Sam Ray is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
65 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Voluntarily left Mainstream Believer |
15 |
65 |
Retired. |
15 |
69 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |