Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Santiago Davies is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
28 |
Santiago Davies is rewarded for Santiago Davies's diligence or cunning. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
32 |
Became a Scholar (Field Researcher). |
5 |
35 |
A disaster leaves several injured, and others blame Santiago Davies, forcing Santiago Davies to leave Santiago Davies's career. Gain a Rival. |
5 |
35 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
37 |
Santiago Davies run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Santiago Davies accepted an offer of inducements to betray Santiago Davies's faith. Gain 80,000 in cash. |
9 |
41 |
Failed to qualify for Merchant Academy. |
9 |
41 |
Returned to Drifter (Scavenger). |
9 |
43 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
45 |
Voluntarily left Scavenger |
10 |
45 |
Returned to Believer (Missionary/Humanitarian). |
10 |
48 |
Santiago Davies is chosen to represent Santiago Davies's faith in a vid show or other highly public forum. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Santiago Davies aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
53 |
Failed to qualify for Merchant Academy. |
12 |
53 |
Returned to Drifter (Scavenger). |
12 |
55 |
Survived a risky adventure but gained nothing. |
12 |
57 |
Forced to muster out. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
58 |
Gained a contact. |
13 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Voluntarily left Mainstream Believer |
14 |
61 |
Retired. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Victim of a crime. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |