Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Spend several years jumping from world to world in Sebastian Mcdonalid's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
32 |
Attempted a risky adventure and was injured. |
4 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Sebastian Mcdonalid's Contacts or Allies betrays Sebastian Mcdonalid, ending Sebastian Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
39 |
Survived a risky adventure but gained nothing. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Betrayed by a friend. One of Sebastian Mcdonalid's Contacts or Allies betrays Sebastian Mcdonalid, ending Sebastian Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
A notable academic consults with Sebastian Mcdonalid about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Sebastian Mcdonalid have been following false teachings! |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Encounter a Psionic institute. |
13 |
57 |
Tested for psionic powers |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
86 |
Gained a contact. |
21 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |