Retired Senior Crewman Sid Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 88 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0)111158
Always looks dehydrated
 
Skills
Broker 0
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Flyer 0
Language (Floriani (Florian League)) 1
Mechanic 2
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Profession (Hostile Environment/High-G) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Drifter Wanderer 47
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Gilbert Ross Ally 1 0 6 1 Sylean (M/52)
Gilbert Ross gains in power and influence.
Luisa Staff Rival 1 0 1 2 Answerin (F/14)
Luisa Staff is a member of an organisation which holds a generally opposite view of the Traveller.
Newt Bowditch Rival 1 1 0 0 Answerin (M/41)
General Cooper Rival 2 1 0 0 Answerin (M/48)
General Cooper is in prison or otherwise trapped somewhere.
Barbara Corbeld Contact 0 1 0 3 Answerin (F/22)
Graham Lucas Enemy 0 5 1 5 Answerin (M/74)
Relationship redefined. Ally becomes an enemy.
Dudley Nisbet Ally 3 0 0 3 Trexen (M/52)
Dudley Nisbet is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Imperial trade restrictions force Sid Clements out of business.
3 25 Failed to qualify for Intelligence (Agent).
3 25 Became a Drifter (Wanderer).
3 29 Moved to a new world.
4 29 Continued as Drifter (Wanderer).
4 33 Find Ancient Technology.
5 33 Continued as Drifter (Wanderer).
5 36 Find an Alien Artifact.
5 37 Promoted to Drifter (Wanderer) rank 1.
6 37 Continued as Drifter (Wanderer).
6 38 Attacked by enemies that Sid Clements easily defeat.
6 38 Gain Enemy if Sid Clements don't already have one.
6 41 Promoted to Drifter (Wanderer) rank 2.
7 41 Continued as Drifter (Wanderer).
7 42 Find Ancient Technology.
7 45 Promoted to Drifter (Wanderer) rank 3.
8 45 Continued as Drifter (Wanderer).
8 46 Good fortune
8 49 Promoted to Drifter (Wanderer) rank 4.
9 49 Continued as Drifter (Wanderer).
9 53 Sid Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 53 Failed to qualify for Physician (Scholar).
10 53 Switched to Drifter (Barbarian).
10 57 Suffer from a life-threatening illness.
11 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Sid Clements come into conflict with a splinter group Sid Clements's own religion which maintains Sid Clements's version is the wrong one. Gain 1 Rivals.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 62 Gained a contact.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 65 Moved to a new world.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 71 Birth or Death involving a family member or close friend.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 76 Moved to a new world.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 82 A new romantic starts. Gain an Ally.
18 82 Aging Crisis. Owe 60,000 for medical bills.
18 86 Moved to a new world.
19 86 Aging Crisis. Owe 40,000 for medical bills.
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