Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Sim Jacobs join a gambling circle on board. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Sim Jacobs is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
30 |
Join homeworld’s celebrity circles |
4 |
30 |
Gain a contact |
4 |
31 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
31 |
Continued as Entertainer (Journalist). |
5 |
35 |
Gain a patron in the arts. Gain an Ally |
5 |
35 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Sim Jacobs far from home. |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Severely injured. Owe 20,000 for medical bills. |
7 |
41 |
Gain Enemy if Sim Jacobs don't already have one. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Became a Scholar (Scientist). |
9 |
44 |
Entangled in a bureaucratic or legal morass that distracts Sim Jacobs from Sim Jacobs's work. |
10 |
47 |
Continued as Scholar (Scientist). |
10 |
48 |
Entangled in a bureaucratic or legal morass that distracts Sim Jacobs from Sim Jacobs's work. |
10 |
51 |
Promoted to Scholar (Scientist) rank 1. |
11 |
51 |
Continued as Scholar (Scientist). |
11 |
54 |
Agreed to perform research that goes against Sim Jacobs's conscience. Gain 1 Enemies. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
56 |
Sim Jacobs retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Voluntarily left Missionary/Humanitarian |
13 |
59 |
Retired. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Find Ancient Technology. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
Birth or Death involving a family member or close friend. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |