Retired Staff Writer Sim Jacobs  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 88 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 2 (-2)111712
Abusive, Others can't be relied on, Visible veins on hands
 
Skills
Admin 2
Advocate 1
Animals 0
Art (Performing) 0
Athletics (Dexterity) 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 2
Jack-of-All-Trades 1
Language 0
Mechanic 0
Medic 1
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Science (Space Sciences/Cosmology) 1
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/History) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman02
Drifter Barbarian 13
Entertainer Journalist Staff Writer23
Scholar Scientist 13
Believer Missionary/Humanitarian Project Worker11
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Reed Jennings Rival 1 2 0 0 Traltar (M/25)
Reed Jennings is diminished in both power and influence.
Fay Roberts Contact 2 2 2 1 Ziadd (F/32)
Fay Roberts is particularly unusual, such as an artificial intelligence or very alien being.
Viola Watson Ally 4 0 1 3 Florian (F/64)
Viola Watson has life-changing event that creates new responsibilities.
Ramon Cawley Enemy 0 5 1 0 Solomani, Imperium (M/16)
Zelda Gomez Ally 4 0 1 4 Ziadd (F/28)
Angus Hicks Contact 1 1 5 1 Ziadd (M/29)
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Sim Jacobs join a gambling circle on board.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Sim Jacobs is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 24 Became a Drifter (Barbarian).
3 27 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 27 Became a Entertainer (Journalist).
4 30 Join homeworld’s celebrity circles
4 30 Gain a contact
4 31 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
5 31 Continued as Entertainer (Journalist).
5 35 Gain a patron in the arts. Gain an Ally
5 35 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
6 35 Continued as Entertainer (Journalist).
6 38 An investigation, tour, project or expedition goes wrong, stranding Sim Jacobs far from home.
7 38 Returned to Drifter (Barbarian).
7 41 Attacked by enemies and injured.
7 41 Severely injured. Owe 20,000 for medical bills.
7 41 Gain Enemy if Sim Jacobs don't already have one.
7 42 Promoted to Drifter (Barbarian) rank 1.
8 42 Continued as Drifter (Barbarian).
8 43 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 43 Became a Scholar (Scientist).
9 44 Entangled in a bureaucratic or legal morass that distracts Sim Jacobs from Sim Jacobs's work.
10 47 Continued as Scholar (Scientist).
10 48 Entangled in a bureaucratic or legal morass that distracts Sim Jacobs from Sim Jacobs's work.
10 51 Promoted to Scholar (Scientist) rank 1.
11 51 Continued as Scholar (Scientist).
11 54 Agreed to perform research that goes against Sim Jacobs's conscience. Gain 1 Enemies.
11 55 Forced to muster out.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Retired at age 55.
12 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 56 Sim Jacobs retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Voluntarily left Missionary/Humanitarian
13 59 Retired.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 66 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 74 Gained a contact.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 76 Find Ancient Technology.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 82 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
19 83 Aging Crisis. Owe 40,000 for medical bills.
19 84 Birth or Death involving a family member or close friend.
20 87 Aging Crisis. Owe 50,000 for medical bills.
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