Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Sim Watson's Contacts or Allies betrays Sim Watson, ending Sim Watson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
26 |
Win a prestigious prize for Sim Watson's work. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Agent (Intelligence). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Sim Watson's job. |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
39 |
Refused to criticise a questionable political leader on Sim Watson's homeworld. |
6 |
39 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
39 |
Continued as Entertainer (Journalist). |
7 |
40 |
Severely injured. Owe 10,000 for medical bills. |
8 |
40 |
Failed to qualify for Explorer (Scout). |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
41 |
Attacked by enemies that Sim Watson easily defeat. |
8 |
41 |
Gain Enemy if Sim Watson don't already have one. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Sim Watson secretly provide religious rites for a dying leader or noble, although they do not share Sim Watson's faith. Gain an Ally in the family and a Rival who disagrees with Sim Watson's choice. |
9 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
49 |
Sim Watson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
56 |
Sim Watson have been following false teachings! |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Accused of a crime. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |