Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Refuse to join a cheat in some fashion. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Stuart Weakman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Merchant Academy. |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Scout (Explorer). |
5 |
30 |
When dealing with an alien race, Stuart Weakman have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Switched to Scout (Courier) with previous rank. |
6 |
35 |
Stuart Weakman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
38 |
Moved to a new world. |
7 |
39 |
Graduated. |
8 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Embroiled in legal trouble. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
A good deal ensures Stuart Weakman is living the high life for a few years. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Gained a contact. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Gained a contact. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
A good deal ensures Stuart Weakman is living the high life for a few years. |
12 |
59 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
59 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
Stuart Weakman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
14 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
66 |
Stuart Weakman secretly provide religious rites for a dying leader or noble, although they do not share Stuart Weakman's faith. Gain an Ally in the family and a Rival who disagrees with Stuart Weakman's choice. |
14 |
67 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Retired at age 67. |
15 |
67 |
Continued as Believer (Holy Warrior). |
15 |
71 |
Stuart Weakman faith is shaken. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Voluntarily left Holy Warrior |
16 |
71 |
Retired. |
16 |
75 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |