Retired 2nd Officer Stuart Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 88 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 1 (-2)111941
Melodious laugh, Blistered skin
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Broker 1
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics 0
Engineer (Power) 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Investigate 0
Mechanic 2
Medic 0
Melee 0
Pilot (Capital Ships) 1
Science (Space Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Scientist 01
Army Cavalry Private01
Drifter Wanderer 12
Scout Explorer 01
Scout Courier 01
Merchant Merchant Marine 2nd Officer46
Believer Holy Warrior Fighter12
Retired 04
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Ivory Wood Rival 1 0 1 0 Yilean (M/13)
Ivory Wood is in desperate trouble and could use the character’s help.
Una Parker Ally 4 0 2 5 Lancian (F/35)
Elsie Ede Rival 2 0 0 5 Yilean (F/34)
Elsie Ede gains in influence.
Wilmer Knight Enemy 0 4 0 1 Trexen (M/39)
Alma Hooligan Ally 2 0 2 0 Halka (F/33)
Alma Hooligan is a questionable figure such as a criminal, pirate or disgraced noble.
Augustine Wigram Rival 1 3 2 2 Yilean (F/29)
Alfredo Tow Contact 2 1 1 2 Yilean (M/74)
Elfrieda Howe Ally 3 0 1 1 Yilean (F/29)
Nella Lord Contact 3 1 1 4 Yilean (F/43)
 
Term Age History
1 18 Became a Scholar (Scientist).
1 19 Refuse to join a cheat in some fashion.
2 22 Voluntarily left Scientist
2 22 Became a Army (Cavalry) with the new title Private.
2 23 Stuart Weakman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Became a Drifter (Wanderer).
3 25 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 27 Promoted to Drifter (Wanderer) rank 1.
4 27 Continued as Drifter (Wanderer).
4 28 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 28 Failed to qualify for Merchant Academy.
5 28 Submitted to the draft.
5 28 Became a Scout (Explorer).
5 30 When dealing with an alien race, Stuart Weakman have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 32 Attempted to change assignments.
6 32 Switched to Scout (Courier) with previous rank.
6 35 Stuart Weakman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 35 Entered Merchant Academy with the Shipboard curriculum.
7 38 Moved to a new world.
7 39 Graduated.
8 39 Became a Merchant (Merchant Marine) with the new title Crewman.
8 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 40 Embroiled in legal trouble.
8 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 43 Continued as Merchant (Merchant Marine).
9 46 A good deal ensures Stuart Weakman is living the high life for a few years.
9 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 47 Continued as Merchant (Merchant Marine).
10 51 Gained a contact.
11 51 Continued as Merchant (Merchant Marine).
11 54 Gained a contact.
12 55 Continued as Merchant (Merchant Marine).
12 56 A good deal ensures Stuart Weakman is living the high life for a few years.
12 59 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 59 Continued as Merchant (Merchant Marine).
13 63 Stuart Weakman's ship or starport is destroyed by criminals. Gain them as an Enemy.
14 63 Became a Believer (Holy Warrior) with the new title Hopeful.
14 66 Stuart Weakman secretly provide religious rites for a dying leader or noble, although they do not share Stuart Weakman's faith. Gain an Ally in the family and a Rival who disagrees with Stuart Weakman's choice.
14 67 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 67 Retired at age 67.
15 67 Continued as Believer (Holy Warrior).
15 71 Stuart Weakman faith is shaken.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 71 Voluntarily left Holy Warrior
16 71 Retired.
16 75 Gained a contact.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 76 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 60,000 for medical bills.
18 81 Betrayal. Convert an Ally into a Rival or Enemy.
19 83 Aging Crisis. Owe 30,000 for medical bills.
19 86 Gained a contact.
20 87 Aging Crisis. Owe 50,000 for medical bills.
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