Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Ted Fergusson's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Ted Fergusson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Ted Fergusson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Ted Fergusson is caught in the periphery of a scandal. |
5 |
34 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Ted Fergusson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Ted Fergusson come into conflict with a splinter group Ted Fergusson's own religion which maintains Ted Fergusson's version is the wrong one. Gain 2 Rivals. |
9 |
42 |
Failed to qualify for Colonist (Citizen). |
9 |
42 |
Submitted to the draft. |
9 |
42 |
Switched to Scout (Courier) with previous rank. |
9 |
45 |
Ted Fergusson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
10 |
46 |
Continued as Scout (Courier). |
10 |
48 |
Ted Fergusson's ship is damaged, and Ted Fergusson have to hitch-hike Ted Fergusson's way back across the stars to the nearest scout base. |
10 |
48 |
Gain 2 Contacts. Gain 2 Enemies. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Returned to Believer (Missionary/Humanitarian). |
11 |
52 |
Ted Fergusson come into conflict with a splinter group Ted Fergusson's own religion which maintains Ted Fergusson's version is the wrong one. Gain 1 Rivals. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired. |
12 |
54 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Find an Alien Artifact. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Birth or Death involving a family member or close friend. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |