Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Ted Mcarty's ship is damaged, and Ted Mcarty have to hitch-hike Ted Mcarty's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Go undercover to investigate an enemy. |
2 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Failed to qualify for Army Support (Army). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
26 |
Ted Mcarty do not know what happened to Ted Mcarty. There is a gap in Ted Mcarty's memory. |
5 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
27 |
Ted Mcarty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
30 |
Continued as Believer (Mainstream Believer). |
6 |
31 |
Ted Mcarty accepted an offer of inducements to betray Ted Mcarty's faith. Gain 280,000 in cash. |
6 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
34 |
Became a Merchant (Free Trader). |
7 |
36 |
Make an unexpected connection outside Ted Mcarty's normal circles. Gain a Contact. |
8 |
38 |
Continued as Merchant (Free Trader). |
8 |
41 |
Ted Mcarty's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
41 |
Returned to Believer (Mainstream Believer). |
9 |
45 |
Ted Mcarty is chosen to represent Ted Mcarty's faith in a vid show or other highly public forum. |
10 |
45 |
Continued as Believer (Mainstream Believer). |
10 |
47 |
Ted Mcarty is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |