Retired Scout Theo Simmmons  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 88 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 1 (-2) 1 (-2)111911
Uncommunicative
 
Skills
Advocate 2
Athletics (Endurance) 2
Athletics (Strength) 2
Broker 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Mechanic 0
Melee (Unarmed) 2
Persuade 0
Profession (Worker) 0
Seafarer (Sails) 1
Stealth 1
Steward 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 14
Believer Holy Warrior Hopeful01
Drifter Barbarian 13
Scout Explorer Scout11
Drifter Scavenger 01
Army Army Support Private01
Prisoner Fixer 24
Prisoner Inmate 22
Prisoner Thug 21
 
Name Type Affinity Enmity Power Influence Species
Sullivan Fergusson Enemy 0 3 2 3 Kargol (M/38)
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Given advanced training in a specialist field
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 24 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 26 Continued as Merchant (Broker).
3 28 A good deal ensures Theo Simmmons is living the high life for a few years.
4 30 Continued as Merchant (Broker).
4 33 Embroiled in legal trouble.
4 34 Forced to muster out.
5 34 Became a Believer (Holy Warrior) with the new title Hopeful.
5 36 Theo Simmmons retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 38 Voluntarily left Holy Warrior
6 38 Failed to qualify for Scientist (Scholar).
6 38 Became a Drifter (Barbarian).
6 41 Survived a risky adventure but gained nothing.
6 42 Promoted to Drifter (Barbarian) rank 1.
7 42 Continued as Drifter (Barbarian).
7 46 Find valuable salvage.
8 46 Continued as Drifter (Barbarian).
8 50 Suffer from a life-threatening illness.
9 50 Became a Scout (Explorer).
9 52 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
9 54 Promoted to Scout (Explorer) rank 1 with the new title Scout.
10 54 Voluntarily left Explorer
10 54 Failed to qualify for Journalist (Entertainer).
10 54 Switched to Drifter (Scavenger).
10 56 Theo Simmmons do not know what happened to Theo Simmmons. There is a gap in Theo Simmmons's memory.
11 56 Failed to qualify for Broker (Merchant).
11 56 Submitted to the draft.
11 56 Became a Army (Army Support) with the new title Private.
11 59 Accused of a crime
11 60 Attempt at commissioned failed.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Retired at age 60.
12 60 Became a Prisoner (Fixer).
12 64 Theo Simmmons gain a new Rival among the inmates or guards.
12 64 Promoted to Prisoner (Fixer) rank 1.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Continued as Prisoner (Fixer).
13 65 Good Behaviour.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 68 Continued as Prisoner (Fixer).
14 72 Parole hearing.
14 72 Promoted to Prisoner (Fixer) rank 2.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 72 Continued as Prisoner (Fixer).
15 76 Disgraced. Word of Theo Simmmons's criminal past reaches Theo Simmmons's homeworld.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 76 Switched to Prisoner (Inmate) with previous rank.
16 80 A guard takes a dislike to Theo Simmmons.
17 80 Aging Crisis. Owe 40,000 for medical bills.
17 80 Switched to Prisoner (Thug) with previous rank.
17 83 Accused of assaulting a prison guard.
18 84 Aging Crisis. Owe 30,000 for medical bills.
18 84 Returned to Prisoner (Inmate).
18 85 Parole hearing.
19 88 Aging Crisis. Owe 50,000 for medical bills.
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