Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
24 |
Refuse to join a cheat in some fashion. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Work leads to a considerable breakthrough. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
32 |
Caught cheating in some fashion, advancing Theodore Paul's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Gain an Enemy |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
38 |
Gained a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Corporate Agent (Agent). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Betrayed by a friend. One of Theodore Paul's Contacts or Allies betrays Theodore Paul, ending Theodore Paul's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Merchant (Broker). |
7 |
45 |
Given advanced training in a specialist field |
8 |
46 |
Continued as Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Theodore Paul's normal circles. Gain a Contact. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
53 |
A series of bad deals and decisions force Theodore Paul into bankruptcy. Theodore Paul salvages what Theodore Paul can. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
54 |
Theodore Paul faith is shaken. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Voluntarily left Missionary/Humanitarian |
11 |
57 |
Retired. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
65 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |