Retired Director Victor Ellis  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 88 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 4 (-1)111764
Shapely eyebrows, Retiring, Dreamy
 
Skills
Admin 0
Advocate 2
Astrogation 0
Athletics (Endurance) 1
Deception 2
Drive (Flyer) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Gunner (Ortillery) 1
Investigate 5
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot 0
Profession (Worker/Metalworking) 1
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Marine Marine Support Lance Corporal12
Agent Corporate Agent Director67
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Butler Stanley Contact 2 1 0 2 Thaggeshi (M/32)
Butler Stanley is in prison or otherwise trapped somewhere.
Jones Hopkins Contact 4 1 0 3 Thaggeshi (M/24)
Forgiveness.
Alfreda Shaw Rival 1 2 2 1 Thaggeshi (F/72)
Relationship redefined. Contact becomes an rival.
Jeanne Evans Enemy 0 3 2 2 Thaggeshi (F/14)
Osie Lucas Enemy 0 3 1 3 Thaggeshi (F/11)
Relationship soured.
Golda Franklin Contact 2 1 0 0 Thaggeshi (F/20)
Gregory Riley Ally 2 1 3 0 Suerrat (M/10)
An incident occured.
Gertrude Carson Contact 1 2 3 5 Luriani (F/56)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 22 Betrayed by a friend. One of Victor Ellis's Contacts or Allies betrays Victor Ellis, ending Victor Ellis's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Failed to qualify for Line/Crew (Navy).
2 22 Submitted to the draft.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 23 Assigned to an assault on an enemy fortress.
2 26 Forced to continue current assignment
2 26 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
3 26 Continued as Marine (Marine Support).
3 27 Victor Ellis is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 27 Became a Agent (Corporate Agent).
4 28 Established a network of contacts. Gain 3 contacts.
5 31 Continued as Agent (Corporate Agent).
5 35 Rewarded for a successful mission.
5 35 Forced to continue current assignment.
5 35 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 35 Continued as Agent (Corporate Agent).
6 37 Given specialist training in vehicles.
6 39 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
7 39 Aging Crisis. Owe 60,000 for medical bills.
7 39 Retired at age 39.
7 39 Continued as Agent (Corporate Agent).
7 42 An investigation takes on a dangerous turn.
7 43 Forced to continue current assignment.
7 43 Promoted to Agent (Corporate Agent) rank 3.
8 43 Aging Crisis. Owe 20,000 for medical bills.
8 43 Continued as Agent (Corporate Agent).
8 45 Advanced training in a specialist field.
8 47 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
9 47 Aging Crisis. Owe 30,000 for medical bills.
9 47 Continued as Agent (Corporate Agent).
9 48 Victor Ellis went above and beyond the call of duty.
9 51 Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director.
10 51 Continued as Agent (Corporate Agent).
10 52 Go undercover to investigate an enemy.
10 52 Hard times caused by a lack of interstellar trade costs Victor Ellis Victor Ellis's job.
10 55 Promoted to Agent (Corporate Agent) rank 6 with the new title Director.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 59 Victor Ellis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired.
12 62 Gained a contact.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 66 A romantic relationship ends badly. Gain a Rival or Enemy.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 71 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 75 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 77 Gained a contact.
17 79 Aging Crisis. Owe 60,000 for medical bills.
17 81 Lightly injured, no permanent damage. Fully recovered.
18 83 Aging Crisis. Owe 50,000 for medical bills.
18 86 Good fortune.
19 87 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙