Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
22 |
Walter Lynch do not know what happened to Walter Lynch. There is a gap in Walter Lynch's memory. |
3 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
During a battle, defeat or victory depends on Walter Lynch's actions. The ship suffers severe damage and Walter Lynch is blamed for the disaster. Walter Lynch is court - martialled and discharged. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
28 |
Became a Entertainer (Journalist). |
5 |
31 |
Join homeworld’s celebrity circles |
5 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
32 |
Continued as Entertainer (Journalist). |
6 |
36 |
Join homeworld’s celebrity circles |
6 |
36 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
7 |
36 |
Continued as Entertainer (Journalist). |
7 |
38 |
Expose or are involved in a scandal of some sort. |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
42 |
Walter Lynch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Walter Lynch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
Good fortune. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
Contact with Government. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |