Retired Project Worker Warner Skidd  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 88 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 2 (-2)111842
Grounded
 
Skills
Admin 1
Advocate 0
Art (Performing) 0
Athletics 0
Broker 0
Carouse 1
Deception 0
Diplomat 0
Drive (Hovercraft) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 1
Science (Robotic Sciences) 0
Seafarer 0
Stealth 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand12
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker14
Citizen Corporate 15
Retired 06
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Idell Ronald Rival 1 1 1 4 Zhodani, Imperium (F/60)
Irwin King Ally 3 0 0 0 Darrian, Imperium (M/20)
Irwin King has negatively life-changing event.
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 25 Warner Skidd is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 25 Failed to qualify for Enforcer (Rogue).
3 25 Became a Drifter (Barbarian).
3 27 Nearly killed. Owe 40,000 for medical bills.
4 27 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 31 Warner Skidd retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 31 Continued as Believer (Missionary/Humanitarian).
5 34 Warner Skidd is chosen to represent Warner Skidd's faith in a vid show or other highly public forum.
6 35 Continued as Believer (Missionary/Humanitarian).
6 36 Warner Skidd is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
7 39 Continued as Believer (Missionary/Humanitarian).
7 41 A notable academic consults with Warner Skidd about a publication or documentary he is working on. Gain a Contact in academia.
7 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 43 Voluntarily left Missionary/Humanitarian
8 43 Became a Citizen (Corporate).
8 44 Advanced training in a specialist field.
9 47 Continued as Citizen (Corporate).
9 49 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 49 Entered Merchant Academy with the Business curriculum.
10 52 Spent the college years partying.
10 52 Dropped out of the merchant academy.
11 52 Continued as Citizen (Corporate).
11 56 Spent time maintaining and using heavy vehicles.
11 56 Promoted to Citizen (Corporate) rank 1.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Citizen (Corporate).
12 57 Warner Skidd's business expands, Warner Skidd's corporation grows, or the colony thrives.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Continued as Citizen (Corporate).
13 64 Hard times caused by a lack of interstellar trade costs Warner Skidd Warner Skidd's job.
13 64 Forced to muster out.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Retired.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 73 Moved to a new world.
17 76 Aging Crisis. Owe 30,000 for medical bills.
17 77 Moved to a new world.
18 80 Aging Crisis. Owe 10,000 for medical bills.
18 82 Good fortune.
19 84 Aging Crisis. Owe 60,000 for medical bills.
19 86 Betrayal. Convert an Ally into a Rival or Enemy.
20 88 Aging Crisis. Owe 50,000 for medical bills.
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