Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A series of bad deals and decisions force Wash McKee into bankruptcy. Wash McKee salvages what Wash McKee can. |
3 |
25 |
Became a Agent (Corporate Agent). |
3 |
28 |
Befriended by a senior agent. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Befriended by a senior agent. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
33 |
Voluntarily left Corporate Agent |
5 |
33 |
Failed to qualify for Explorer (Scout). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Scout (Surveyor). |
5 |
34 |
Wash McKee spend a great deal of time on the fringes of Charted Space. |
5 |
34 |
Wash McKee inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
40 |
Wash McKee spend a great deal of time on the fringes of Charted Space. |
6 |
40 |
Wash McKee have no idea what happened to Wash McKee – they found Wash McKee's ship drifting on the fringes of friendly space. |
6 |
41 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
45 |
Perform an exemplary service for the scouts. |
8 |
45 |
Continued as Scout (Surveyor). |
8 |
47 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
47 |
Became a Citizen (Colonist). |
9 |
49 |
Wash McKee learn something Wash McKee should not have – a corporate secret, a political scandal – which Wash McKee can profit from illegally. |
9 |
51 |
Promoted to Citizen (Colonist) rank 1. |
10 |
51 |
Continued as Citizen (Colonist). |
10 |
55 |
Wash McKee is rewarded for Wash McKee's diligence or cunning. |
10 |
55 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
11 |
55 |
Continued as Citizen (Colonist). |
11 |
56 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
A notable academic consults with Wash McKee about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
A notable academic consults with Wash McKee about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Wash McKee refused an offer of inducements to betray Wash McKee's faith. Gain 3 enemies. |
14 |
68 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
71 |
Wash McKee retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Retired. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |