Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Webster George inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
When dealing with an alien race, Webster George botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Webster George have no idea what happened to Webster George – they found Webster George's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Webster George's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Webster George discover a world, item or information of worth to the Imperium. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Surveyor) with previous rank. |
5 |
35 |
Spend several years jumping from world to world in Webster George's scout ship. |
5 |
38 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
41 |
Perform an exemplary service for the scouts. |
6 |
42 |
Promoted to Scout (Surveyor) rank 4. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Returned to Scout (Courier). |
7 |
46 |
Spend several years jumping from world to world in Webster George's scout ship. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Rogue (Thief). |
8 |
50 |
Betrayed by a friend. One of Webster George's Contacts or Allies betrays Webster George, ending Webster George's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Returned to Scout (Surveyor). |
9 |
54 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
56 |
Webster George's ship is damaged, and Webster George have to hitch-hike Webster George's way back across the stars to the nearest scout base. |
10 |
56 |
Gain 2 Contacts. Gain 3 Enemies. |
11 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
60 |
Opponents of Webster George's belief system ambush Webster George. |
11 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
60 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
60 |
Submitted to the draft. |
12 |
60 |
Became a Navy (Flight) with the new title Crewman. |
12 |
64 |
Vessel participates in a diplomatic mission. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Navy (Flight). |
13 |
68 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Returned to Believer (Holy Warrior). |
14 |
72 |
Webster George retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
72 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Continued as Believer (Holy Warrior). |
15 |
73 |
Webster George faith is shaken. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Continued as Believer (Holy Warrior). |
16 |
77 |
Opponents of Webster George's belief system ambush Webster George. |
16 |
77 |
Nearly killed. Owe 40,000 for medical bills. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Retired. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |