Retired Technician Winston Connor  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 88 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 6 (0)111526
Giggly, Intelligent, Quitter
 
Skills
Advocate 1
Astrogation 0
Athletics 0
Carouse 2
Drive (Wheel) 2
Electronics 0
Engineer (M-drive) 1
Gambler 2
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Hostile Environment/Contaminent) 1
Recon 1
Science (Social Sciences/History) 1
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician26
Scout Surveyor 01
Drifter Barbarian 12
Drifter Scavenger 24
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Luke Alexander Ally 6 1 2 0 Libert (M/78)
Relationship becomes more intense. Contact becomes an ally.
Bernhard Heard Contact 1 0 2 0 Libert (M/25)
Isidore Anderson Ally 2 0 1 1 Libert (M/94)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Winston Connor is rewarded for Winston Connor's diligence or cunning.
2 22 Continued as Citizen (Worker).
2 24 Winston Connor is rewarded for Winston Connor's diligence or cunning.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 28 Winston Connor is rewarded for Winston Connor's diligence or cunning.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Continued as Citizen (Worker).
4 34 Winston Connor learn something Winston Connor should not have – a corporate secret, a political scandal – which Winston Connor can profit from illegally.
4 34 Gain a criminal contact.
5 34 Continued as Citizen (Worker).
5 36 Political upheaval strikes Winston Connor's homeworld, and Winston Connor is caught up in the revolution.
6 38 Continued as Citizen (Worker).
6 39 Winston Connor learn something Winston Connor should not have – a corporate secret, a political scandal – which Winston Connor can profit from illegally.
6 39 Gain a criminal contact.
6 42 Forced to muster out.
7 42 Became a Scout (Surveyor).
7 44 Psychologically damaged by Winston Connor's time in the scouts.
8 44 Became a Drifter (Barbarian).
8 48 Promoted to Drifter (Barbarian) rank 1.
9 48 Continued as Drifter (Barbarian).
9 50 Winston Connor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 50 Failed to qualify for Artist (Entertainer).
10 50 Switched to Drifter (Scavenger).
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Drifter (Scavenger).
11 56 Attacked by enemies and injured.
11 56 Lost eye or limb.
11 56 Gain Enemy if Winston Connor don't already have one.
11 58 Promoted to Drifter (Scavenger) rank 1.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Continued as Drifter (Scavenger).
12 59 Find valuable salvage.
12 62 Forced to continue current assignment.
12 62 Promoted to Drifter (Scavenger) rank 2.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Drifter (Scavenger).
13 63 Winston Connor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Retired.
14 66 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 69 Moved to a new world.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 76 Good fortune.
18 79 Aging Crisis. Owe 60,000 for medical bills.
18 83 Spend time with an alien race. Gain a contact.
19 83 Aging Crisis. Owe 10,000 for medical bills.
19 84 Moved to a new world.
20 87 Aging Crisis. Owe 20,000 for medical bills.
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