Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Advanced training in a specialist field |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
During a battle, defeat or victory depends on Young Richardson's actions. The ship suffers severe damage and Young Richardson is blamed for the disaster. Young Richardson is court - martialled and discharged. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Became a Drifter (Wanderer). |
7 |
37 |
Voluntarily left Wanderer |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Young Richardson come into conflict with a splinter group Young Richardson's own religion which maintains Young Richardson's version is the wrong one. Gain 2 Rivals. |
8 |
39 |
Returned to Drifter (Wanderer). |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
47 |
Attacked by enemies and injured. |
9 |
47 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Gain Enemy if Young Richardson don't already have one. |
10 |
47 |
Continued as Drifter (Wanderer). |
10 |
51 |
Young Richardson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Returned to Believer (Missionary/Humanitarian). |
11 |
55 |
Young Richardson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Young Richardson's faith. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Young Richardson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Opponents of Young Richardson's belief system ambush Young Richardson. |
13 |
60 |
Scarred. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Retired. |
14 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Birth or Death involving a family member or close friend. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
82 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
88 |
A new romantic starts. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |