Retired Hopeful Addie Olson  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 89 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 5 (-1)111765
Withdrawn, Quitter, Heartless
 
Skills
Advocate 0
Athletics 0
Broker 3
Carouse 1
Electronics 0
Engineer (J-drive) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Worker/Construction) 2
Profession (Sports/Team Ball Sports) 1
Science (Robotic Sciences) 0
Stealth 2
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Drifter Scavenger 02
Entertainer Journalist 01
Drifter Wanderer 23
Merchant Broker 23
Believer Holy Warrior Hopeful01
Retired 07
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Maud Fabble Enemy 3 5 4 0 Luriani (F/44)
reconciliation.
May Carr Enemy 0 4 0 2 Yilean (F/55)
Relationship redefined. Ally becomes an enemy.
Lonnie Dunn Rival 1 2 0 4 Hanen (M/73)
Manila Philpot Rival 1 2 2 5 Cassilldan (F/53)
Lenard Oneil Rival 1 2 0 2 Luriani (M/31)
Elvie Spice Contact 2 0 0 2 Sydite (F/56)
Relationship becomes more moderate. Ally becomes a contact.
Erma Hawkins Ally 5 0 3 1 Florian (F/24)
Rocco Crowle Contact 0 1 4 4 Luriani (M/61)
Rocco Crowle gains in power and influence.
Hallie Stewart Contact 1 1 3 2 Luriani (M/92)
Hallie Stewart is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Marine (Star Marine) with the new title Marine.
1 20 A mission goes wrong; Addie Olson and several others are captured and mistreated by the enemy. Gain Addie Olson's jailer as an Enemy.
2 20 Failed to qualify for Engineer/Gunner (Navy).
2 20 Became a Drifter (Scavenger).
2 22 Offered job by a patron. Now owe him a favor.
3 24 Entered University.
3 28 Study Advocate as a hobby.
3 28 Graduated.
4 28 Continued as Drifter (Scavenger).
4 31 Severely injured. Fully recovered. Owe 25,000 for medical bills.
5 31 Became a Entertainer (Journalist).
5 33 Public opinion turns on Addie Olson.
6 33 Failed to qualify for Enforcer (Rogue).
6 33 Switched to Drifter (Wanderer).
6 37 Good fortune
6 37 Promoted to Drifter (Wanderer) rank 1.
7 37 Continued as Drifter (Wanderer).
7 40 Amnesia.
7 41 Promoted to Drifter (Wanderer) rank 2.
8 41 Continued as Drifter (Wanderer).
8 44 Addie Olson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Became a Merchant (Broker).
9 46 Addie Olson's business or ship thrives.
9 48 Promoted to Merchant (Broker) rank 1.
10 48 Continued as Merchant (Broker).
10 50 Befriend a useful ally in one sphere. Gain an Ally.
10 52 Promoted to Merchant (Broker) rank 2.
11 52 Continued as Merchant (Broker).
11 55 A good deal ensures Addie Olson is living the high life for a few years.
12 56 Voluntarily left Broker
12 56 Became a Believer (Holy Warrior) with the new title Hopeful.
12 60 Addie Olson come into conflict with a splinter group Addie Olson's own religion which maintains Addie Olson's version is the wrong one. Gain 2 Rivals.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Retired at age 60.
13 60 Retired.
13 63 Victim of a crime.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 70 Moved to a new world.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 73 A new romantic starts. Gain an Ally.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 80 Gained a contact.
18 80 Aging Crisis. Owe 60,000 for medical bills.
18 83 Moved to a new world.
19 84 Aging Crisis. Owe 30,000 for medical bills.
19 85 Gained a contact.
20 88 Aging Crisis. Owe 40,000 for medical bills.
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