Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Admiral Enright survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Admiral Enright have no idea what happened to Admiral Enright – they found Admiral Enright's ship drifting on the fringes of friendly space. |
3 |
26 |
Failed to qualify for University. |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
When dealing with an alien race, Admiral Enright botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Admiral Enright have no idea what happened to Admiral Enright – they found Admiral Enright's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Admiral Enright's ship is damaged, and Admiral Enright have to hitch-hike Admiral Enright's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Befriended by a senior agent. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Severely injured. Owe 7,500 for medical bills. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
42 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
43 |
Voluntarily left Law Enforcement |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Admiral Enright secretly provide religious rites for a dying leader or noble, although they do not share Admiral Enright's faith. Gain an Ally in the family and a Rival who disagrees with Admiral Enright's choice. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Admiral Enright is sent to a new community or parish to preach The Word among the poor. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
51 |
Voluntarily left Missionary/Humanitarian |
10 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
54 |
Find valuable salvage. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
57 |
Find valuable salvage. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Drifter (Wanderer). |
12 |
63 |
Severely injured. Owe 10,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
65 |
Admiral Enright is caught in the periphery of a scandal. |
13 |
65 |
Demoted to Believer (Holy Warrior) rank -1. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Admiral Enright is chosen to represent Admiral Enright's faith in a vid show or other highly public forum. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Continued as Believer (Holy Warrior). |
15 |
73 |
Admiral Enright is caught in the periphery of a scandal. |
15 |
73 |
Demoted to Believer (Holy Warrior) rank -2. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Continued as Believer (Holy Warrior). |
16 |
77 |
Admiral Enright refused an offer of inducements to betray Admiral Enright's faith. Gain 2 enemies. |
16 |
79 |
Promoted to Believer (Holy Warrior) rank -1. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Voluntarily left Holy Warrior |
17 |
79 |
Retired. |
17 |
83 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |