Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Alec Silva learn something Alec Silva should not have – a corporate secret, a political scandal – which Alec Silva can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Alec Silva Alec Silva's job. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Cavalry). |
5 |
34 |
Alec Silva is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
34 |
Became a Scout (Surveyor). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
38 |
Continued as Scout (Surveyor). |
7 |
40 |
Alec Silva's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
42 |
Continued as Scout (Surveyor). |
8 |
46 |
Serve as the courier for an important message from the Imperium. |
9 |
46 |
Continued as Scout (Surveyor). |
9 |
47 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
51 |
Victim of a crime. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Birth or Death involving a family member or close friend. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Victim of a crime. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |