Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Nearly killed. Owe 17,500 for medical bills. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Alexander Sullivan refused an offer of inducements to betray Alexander Sullivan's faith. Gain 4 enemies. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
38 |
Became a Entertainer (Performer). |
6 |
42 |
Join homeworld’s celebrity circles |
6 |
42 |
Gain a contact |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
44 |
Criticised a questionable political leader on Alexander Sullivan's homeworld, causing his downfall. Gain an Enemy |
7 |
44 |
Public opinion turns on Alexander Sullivan. |
8 |
46 |
Voluntarily left Performer |
8 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Graduated. |
9 |
50 |
Returned to Merchant (Merchant Marine). |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
58 |
Make an unexpected connection outside Alexander Sullivan's normal circles. Gain a Contact. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
A good deal ensures Alexander Sullivan is living the high life for a few years. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Given advanced training in a specialist field |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
A good deal ensures Alexander Sullivan is living the high life for a few years. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
74 |
A notable academic consults with Alexander Sullivan about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
74 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Continued as Believer (Holy Warrior). |
15 |
76 |
Alexander Sullivan come into conflict with a splinter group Alexander Sullivan's own religion which maintains Alexander Sullivan's version is the wrong one. Gain 1 Rivals. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Retired. |
16 |
80 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |