Retired Project Worker Alton Xavier  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 89 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 2 (-2)111472
Scarred, Lethargic, Participating
 
Skills
Animals (Training) 1
Art (Performing) 0
Astrogation 2
Athletics 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Explosives 2
Flyer (Ornithopter) 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Language 0
Mechanic 1
Medic 0
Navigation 0
Pilot 0
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences) 0
Seafarer (Ocean Ships) 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Scout Courier Scout16
Citizen Colonist 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker11
Retired 06
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
James Graves Enemy 0 2 0 3 Ziadd (F/39)
Furman Wallace Enemy 0 4 0 0 Ziadd (M/60)
Lee Vasquez Ally 4 0 1 0 Answerin (F/83)
Bud Rodriguez Ally 3 0 0 4 Ziadd (M/37)
Relationship altered.
Laurie Guillan Ally 1 0 1 1 Dolphin, Imperium (F/7)
Laurie Guillan gains in influence.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Study Flyer (Ornithopter) as a hobby.
1 27 Left the colonies.
2 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 28 Alton Xavier join a gambling circle on board.
3 31 Continued as Navy (Engineer/Gunner).
3 33 Alton Xavier foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 35 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 35 Voluntarily left Engineer/Gunner
4 35 Became a Scout (Courier).
4 39 When dealing with an alien race, Alton Xavier botch an opportunity to gather extra intelligence about them.
4 39 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
5 39 Continued as Scout (Courier).
5 43 Alton Xavier survey an alien world.
6 43 Continued as Scout (Courier).
6 45 Perform an exemplary service for the scouts.
7 47 Continued as Scout (Courier).
7 48 Serve as the courier for an important message from the Imperium.
7 51 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 51 Voluntarily left Courier
8 51 Became a Citizen (Colonist).
8 52 Life ruined by a criminal gang. Gain the gang as an Enemy
9 52 Returned to Scout (Courier).
9 54 When dealing with an alien race, Alton Xavier have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10 56 Continued as Scout (Courier).
10 57 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 57 Became a Drifter (Scavenger).
11 59 Alton Xavier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 61 Forced to muster out.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Retired at age 61.
12 61 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 65 Alton Xavier accepted an offer of inducements to betray Alton Xavier's faith. Gain 730,000 in cash.
12 65 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 65 Retired.
13 68 Moved to a new world.
14 69 Aging Crisis. Owe 20,000 for medical bills.
14 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 73 Aging Crisis. Owe 20,000 for medical bills.
15 76 Good fortune.
16 77 Aging Crisis. Owe 20,000 for medical bills.
16 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 81 Aging Crisis. Owe 20,000 for medical bills.
17 82 Good fortune.
18 85 Aging Crisis. Owe 10,000 for medical bills.
18 89 Good fortune.
19 89 Aging Crisis. Owe 10,000 for medical bills.
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