Retired Hopeful Anderson Fitzsimons  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ronnin 89 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1)9 (1)111193
Dark
 
Skills
Admin 1
Animals 0
Astrogation 0
Awareness 0
Broker 2
Deception 0
Drive (Walker) 0
Electronics (Comms) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language 0
Mechanic 1
Medic 0
Persuade 1
Pilot 0
Profession (Spacer) 0
Recon 1
Science (Social Sciences) 0
Stealth 1
Steward 1
Streetwise 2
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Merchant Merchant Marine Crewman01
Rogue Thief 12
Merchant Free Trader 25
Believer Holy Warrior Hopeful01
Retired 08
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Julio Galway Rival 1 2 1 1 Ronnin (M/20)
Julio Galway is found or reported dead.
Linda Bartley Ally 2 0 1 1 Ronnin (F/43)
 
Term Age History
1 18 Entered the school of hard knocks.
1 22 Contacted by an underground psionic group.
1 22 Failed in the school of hard knocks.
2 22 Failed to qualify for Surveyor (Scout).
2 22 Became a Drifter (Scavenger).
2 25 Survived a risky adventure but gained nothing.
2 26 Tested for psionic powers
3 26 Continued as Drifter (Scavenger).
3 29 Betrayed by a friend. One of Anderson Fitzsimons's Contacts or Allies betrays Anderson Fitzsimons, ending Anderson Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 A series of bad deals and decisions force Anderson Fitzsimons into bankruptcy. Anderson Fitzsimons salvages what Anderson Fitzsimons can.
5 32 Became a Rogue (Thief).
5 33 Anderson Fitzsimons spend months in the dangerous criminal underworld.
5 36 Promoted to Rogue (Thief) rank 1.
6 36 Continued as Rogue (Thief).
6 37 Severely injured. Fully recovered. Owe 25,000 for medical bills.
7 37 Switched to Merchant (Free Trader).
7 41 Risk Anderson Fitzsimons's fortune on a possibility lucrative deal and win.
7 41 Promoted to Merchant (Free Trader) rank 1.
8 41 Continued as Merchant (Free Trader).
9 45 Continued as Merchant (Free Trader).
9 48 Risk Anderson Fitzsimons's fortune on a possibility lucrative deal and win.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Merchant (Free Trader).
10 50 Embroiled in legal trouble.
10 53 Promoted to Merchant (Free Trader) rank 2.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Continued as Merchant (Free Trader).
11 54 Bankrupted by a rival. Gain the other trader as a Rival.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Became a Believer (Holy Warrior) with the new title Hopeful.
12 57 Opponents of Anderson Fitzsimons's belief system ambush Anderson Fitzsimons.
12 57 Severely injured. Fully recovered. Owe 30,000 for medical bills.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 57 Retired.
13 58 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 64 A romantic relationship ends badly. Gain a Rival or Enemy.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 66 Victim of a crime.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 71 A romantic relationship ends badly. Gain a Rival or Enemy.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 76 Moved to a new world.
18 77 Aging Crisis. Owe 50,000 for medical bills.
18 79 Betrayal. Convert an Ally into a Rival or Enemy.
19 81 Aging Crisis. Owe 40,000 for medical bills.
19 85 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 30,000 for medical bills.
20 89 A new romantic starts. Gain an Ally.
21 89 Aging Crisis. Owe 20,000 for medical bills.
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