Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Tested for psionic powers |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Anderson Fitzsimons's Contacts or Allies betrays Anderson Fitzsimons, ending Anderson Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
A series of bad deals and decisions force Anderson Fitzsimons into bankruptcy. Anderson Fitzsimons salvages what Anderson Fitzsimons can. |
5 |
32 |
Became a Rogue (Thief). |
5 |
33 |
Anderson Fitzsimons spend months in the dangerous criminal underworld. |
5 |
36 |
Promoted to Rogue (Thief) rank 1. |
6 |
36 |
Continued as Rogue (Thief). |
6 |
37 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
37 |
Switched to Merchant (Free Trader). |
7 |
41 |
Risk Anderson Fitzsimons's fortune on a possibility lucrative deal and win. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
41 |
Continued as Merchant (Free Trader). |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
48 |
Risk Anderson Fitzsimons's fortune on a possibility lucrative deal and win. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
50 |
Embroiled in legal trouble. |
10 |
53 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Merchant (Free Trader). |
11 |
54 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
57 |
Opponents of Anderson Fitzsimons's belief system ambush Anderson Fitzsimons. |
12 |
57 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Victim of a crime. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |