Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Drafted into Law Enforcement |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Continued as Army (Cavalry). |
4 |
31 |
Surrounded and outnumbered by the enemy, Asa Mendoza hold out until relief arrives. |
4 |
32 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Continued as Army (Cavalry). |
5 |
35 |
Given a special assignment or duty in Asa Mendoza's unit. |
5 |
36 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
36 |
Continued as Army (Cavalry). |
6 |
40 |
Asa Mendoza is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
44 |
Asa Mendoza do not know what happened to Asa Mendoza. There is a gap in Asa Mendoza's memory. |
8 |
44 |
Became a Citizen (Colonist). |
8 |
48 |
Asa Mendoza learn something Asa Mendoza should not have – a corporate secret, a political scandal – which Asa Mendoza can profit from illegally. |
8 |
48 |
Promoted to Citizen (Colonist) rank 1. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
51 |
A revolution, attack or other unusual event throws Asa Mendoza's life into chaos, forcing Asa Mendoza to leave the planet. |
10 |
51 |
Returned to Drifter (Scavenger). |
10 |
55 |
Nearly killed. Owe 10,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
57 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
Nearly killed. Owe 15,000 for medical bills. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |