Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
25 |
Pick up potentially useful information using Benjiman Peck's psychic powers. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
27 |
Psionic strength increases. |
3 |
30 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
33 |
Spent time mastering mind and body. |
4 |
34 |
Promoted to Psion (Wild Talent) rank 2. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
38 |
Psionic abilities make Benjiman Peck uncomfortable to be around. One contact or ally becomes a rival. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
41 |
Spent time mastering mind and body. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
46 |
Gain a contact outside of normal circles. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Benjiman Peck's Contacts or Allies betrays Benjiman Peck, ending Benjiman Peck's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Scout (Explorer). |
9 |
52 |
Psychologically damaged by Benjiman Peck's time in the scouts. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Opponents of Benjiman Peck's belief system ambush Benjiman Peck. |
10 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |