Retired 3rd Officer Bonnie Hand  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 89 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 6 (0)111256
Stoical, Agonized
 
Skills
Athletics 0
Drive (Hovercraft) 1
Electronics (Sensors) 2
Engineer (Power) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language 0
Mechanic 2
Melee 0
Pilot (Capital Ships) 1
Recon 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal12
Citizen Colonist 01
Drifter Wanderer 04
Merchant Merchant Marine 3rd Officer34
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Rena Lambert Enemy 0 2 5 4 Suerrat (F/27)
Terra Snape Rival 2 1 0 2 Suerrat (F/28)
Verner Palmer Ally 1 0 2 2 Dolphin, Imperium (M/36)
Salome Rodriquez Enemy 0 1 1 1 Dynchia (F/55)
Lafayette Lette Ally 3 0 2 0 Thaggeshi (M/16)
Colonel Candy Ally 1 0 0 1 Suerrat (M/28)
Colonel Candy is a member of an organisation which holds a generally opposite view of the Traveller.
Ransom Lowther Contact 2 1 2 1 Luriani (M/21)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 19 Surrounded and outnumbered by the enemy, Bonnie Hand hold out until relief arrives.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Cavalry).
2 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 25 Gain rebels as Enemy
3 25 Became a Citizen (Colonist).
3 29 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
4 29 Failed to qualify for Field Researcher (Scholar).
4 29 Became a Drifter (Wanderer).
4 31 A romantic relationship ends badly. Gain a Rival or Enemy.
5 33 Continued as Drifter (Wanderer).
5 34 Find valuable salvage.
6 37 Continued as Drifter (Wanderer).
7 41 Continued as Drifter (Wanderer).
7 44 Bonnie Hand do not know what happened to Bonnie Hand. There is a gap in Bonnie Hand's memory.
8 44 Failed to qualify for Colonist (Citizen).
8 44 Submitted to the draft.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 45 Birth or Death involving a family member or close friend.
8 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 48 Continued as Merchant (Merchant Marine).
9 52 A new romantic starts. Gain an Ally.
9 52 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Merchant (Merchant Marine).
10 56 Embroiled in legal trouble.
10 56 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Continued as Merchant (Merchant Marine).
11 60 A sudden war destroys Bonnie Hand's trade routes and contacts, forcing Bonnie Hand to flee that region of space.
11 60 Gain rebels as Enemy
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Retired.
12 63 Amnesia.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 65 Moved to a new world.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 72 Good fortune.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 79 A new romantic starts. Gain an Ally.
17 80 Aging Crisis. Owe 20,000 for medical bills.
17 81 Good fortune.
18 84 Aging Crisis. Owe 20,000 for medical bills.
18 88 Gained a contact.
19 88 Aging Crisis. Owe 20,000 for medical bills.
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