Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Failed to qualify for Physician (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
27 |
One of Calvin Hernandez's pieces of art is stolen, and the investigation brings Calvin Hernandez into the criminal underworld. |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Performer) rank 2. |
5 |
31 |
Voluntarily left Performer |
5 |
31 |
Became a Merchant (Broker). |
5 |
33 |
Make an unexpected connection outside Calvin Hernandez's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
36 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Calvin Hernandez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Calvin Hernandez is sent to a new community or parish to preach The Word among the poor. |
9 |
44 |
Voluntarily left Mainstream Believer |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
47 |
Calvin Hernandez do not know what happened to Calvin Hernandez. There is a gap in Calvin Hernandez's memory. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Opponents of Calvin Hernandez's belief system ambush Calvin Hernandez. |
10 |
51 |
Lost eye or limb. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Good fortune. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |