Retired Special Agent Clair Sweet  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 89 M 1 (-2) 1 (-2) 1 (-2) 13 (2) 7 (0) 1 (-2)111D71
Level, Visual
 
Skills
Admin 1
Athletics 0
Broker 3
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 3
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Language (Galanglic (3rd Imperium)) 1
Language (Trokh (Aslan)) 1
Leadership 1
Medic 2
Melee (Grapple) 1
Recon 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent45
Merchant Broker Experienced Broker34
Believer Holy Warrior Combat Leader24
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Lawrence Duffey Enemy 0 3 1 4 Sylean (M/21)
Theodosia Walker Enemy 0 3 2 0 Ronnin (F/42)
Theodosia Walker belongs to an uncommon alien species.
Walker Gray Ally 2 0 5 2 Sylean (M/54)
Walker Gray is out of contact doing something interesting but not suspicious.
Helene Franklin Ally 1 0 5 1 Zhodani, Imperium (F/49)
Helene Franklin is in prison or otherwise trapped somewhere.
Hattie Gabb Rival 2 1 0 2 Ronnin (F/71)
Forgiveness.
Norma Bluit Rival 1 2 4 2 Ronnin (F/80)
Jeremiah Langhorne Rival 1 0 1 1 Ronnin (M/13)
Jeremiah Langhorne fell on hard times.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 An investigation takes on a dangerous turn.
1 22 Clair Sweet's work ends up coming home with Clair Sweet, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 22 Continued as Agent (Corporate Agent).
2 25 Advanced training in a specialist field.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 30 Clair Sweet went above and beyond the call of duty.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 32 Go undercover to investigate an enemy.
4 32 Life ruined by a criminal gang. Gain the gang as an Enemy
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 35 Clair Sweet went above and beyond the call of duty.
5 38 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
6 38 Voluntarily left Corporate Agent
6 38 Became a Merchant (Broker).
6 39 A good deal ensures Clair Sweet is living the high life for a few years.
6 42 Promoted to Merchant (Broker) rank 1.
7 42 Continued as Merchant (Broker).
7 43 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 46 Promoted to Merchant (Broker) rank 2.
8 46 Continued as Merchant (Broker).
8 47 Befriend a useful ally in one sphere. Gain an Ally.
8 50 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
9 50 Aging Crisis. Owe 20,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Merchant (Broker).
9 54 A series of bad deals and decisions force Clair Sweet into bankruptcy. Clair Sweet salvages what Clair Sweet can.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Became a Believer (Holy Warrior) with the new title Hopeful.
10 58 Clair Sweet is sent to a new community or parish to preach The Word among the poor.
10 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Continued as Believer (Holy Warrior).
11 61 Clair Sweet faith is shaken.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Continued as Believer (Holy Warrior).
12 64 A notable academic consults with Clair Sweet about a publication or documentary he is working on. Gain a Contact in academia.
12 66 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 66 Continued as Believer (Holy Warrior).
13 70 Clair Sweet come into conflict with a splinter group Clair Sweet's own religion which maintains Clair Sweet's version is the wrong one. Gain 3 Rivals.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 70 Retired.
14 73 Moved to a new world.
15 74 Aging Crisis. Owe 50,000 for medical bills.
15 76 Good fortune.
16 78 Aging Crisis. Owe 30,000 for medical bills.
16 80 Betrayal. Convert an Ally into a Rival or Enemy.
17 82 Aging Crisis. Owe 10,000 for medical bills.
17 84 Birth or Death involving a family member or close friend.
18 86 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙