Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Rogue (Enforcer). |
2 |
30 |
Gained a contact. |
2 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
32 |
Voluntarily left Enforcer |
3 |
32 |
Became a Merchant (Free Trader). |
3 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
36 |
Continued as Merchant (Free Trader). |
4 |
39 |
Given advanced training in a specialist field |
5 |
40 |
Voluntarily left Free Trader |
5 |
40 |
Failed to qualify for Enforcer (Rogue). |
5 |
40 |
Submitted to the draft. |
5 |
40 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
43 |
Coleman Wallace join a gambling circle on board. |
6 |
44 |
Voluntarily left Engineer/Gunner |
6 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
48 |
A notable academic consults with Coleman Wallace about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
48 |
Continued as Believer (Mainstream Believer). |
7 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
52 |
Forced to muster out. |
8 |
52 |
Became a Scout (Surveyor). |
8 |
56 |
When dealing with an alien race, Coleman Wallace botch an opportunity to gather extra intelligence about them. |
8 |
56 |
Coleman Wallace inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
56 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
56 |
Attempted to change assignments. |
9 |
56 |
Failed to qualify for Explorer (Scout). |
9 |
56 |
Continued as Scout (Surveyor). |
9 |
60 |
When dealing with an alien race, Coleman Wallace botch an opportunity to gather extra intelligence about them. |
9 |
60 |
Psychologically damaged by Coleman Wallace's time in the scouts. |
10 |
60 |
Continued as Scout (Surveyor). |
10 |
61 |
Coleman Wallace inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
61 |
Retired at age 61. |
11 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
65 |
Coleman Wallace is caught in the periphery of a scandal. |
11 |
65 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
12 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
Continued as Believer (Missionary/Humanitarian). |
12 |
67 |
Coleman Wallace come into conflict with a splinter group Coleman Wallace's own religion which maintains Coleman Wallace's version is the wrong one. Gain 3 Rivals. |
13 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Retired. |
13 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
Gained a contact. |
16 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Moved to a new world. |
17 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
85 |
Accused of a crime. |
18 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |