Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Commanding officer takes an interest in Connor Buckman's career. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Army Support) with previous rank. |
3 |
27 |
Display heroism in battle. |
3 |
30 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Army (Army Support). |
4 |
31 |
Connor Buckman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
Connor Buckman is sent to a new community or parish to preach The Word among the poor. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Connor Buckman accepted an offer of inducements to betray Connor Buckman's faith. Gain 320,000 in cash. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
42 |
Connor Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Opponents of Connor Buckman's belief system ambush Connor Buckman. |
8 |
46 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
46 |
Switched to Drifter (Scavenger). |
9 |
49 |
Connor Buckman do not know what happened to Connor Buckman. There is a gap in Connor Buckman's memory. |
10 |
49 |
Returned to Believer (Holy Warrior). |
10 |
51 |
Connor Buckman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Switched to Drifter (Wanderer). |
11 |
55 |
Attempted a risky adventure and was sent to prison. |
12 |
55 |
Became a Prisoner (Thug). |
12 |
57 |
Accused of assaulting a prison guard. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
60 |
A guard takes a dislike to Connor Buckman. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Switched to Prisoner (Inmate) with previous rank. |
14 |
66 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Prisoner (Inmate). |
15 |
71 |
Vocational Training. |
15 |
71 |
Promoted to Prisoner (Inmate) rank 1. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Returned to Prisoner (Fixer). |
16 |
75 |
Accused of assaulting a prison guard. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Returned to Prisoner (Inmate). |
17 |
78 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Returned to Prisoner (Fixer). |
18 |
80 |
Beaten by a prison gang. |
18 |
80 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
Continued as Prisoner (Fixer). |
19 |
87 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |