Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Damon Waddell's actions. Damon Waddell actions lead to an honorabe discharge. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Scout (Courier). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Damon Waddell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
33 |
Continued as Scout (Courier). |
5 |
34 |
Psychologically damaged by Damon Waddell's time in the scouts. |
6 |
34 |
Failed to qualify for Physician (Scholar). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
38 |
Attacked by enemies that Damon Waddell easily defeat. |
6 |
38 |
Gain Enemy if Damon Waddell don't already have one. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Voluntarily left Wanderer |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Army (Infantry) with the new title Private. |
7 |
39 |
Thrown into a brutal ground war |
7 |
42 |
Forced to continue current assignment |
7 |
42 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
8 |
42 |
Continued as Army (Infantry). |
8 |
43 |
Assigned to a planet with a hostile or wild environment. |
8 |
46 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Army Support (Army). |
9 |
46 |
Continued as Army (Infantry). |
9 |
47 |
Surrounded and outnumbered by the enemy, Damon Waddell hold out until relief arrives. |
9 |
50 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
10 |
50 |
Continued as Army (Infantry). |
10 |
52 |
Damon Waddell is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |