Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
A mission goes wrong; Danny Jones and several others are captured and mistreated by the enemy. Gain Danny Jones's jailer as an Enemy. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
A series of bad deals and decisions force Danny Jones into bankruptcy. Danny Jones salvages what Danny Jones can. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Danny Jones do not know what happened to Danny Jones. There is a gap in Danny Jones's memory. |
4 |
26 |
Returned to Merchant (Free Trader). |
4 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
36 |
Danny Jones run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
A sudden war destroys Danny Jones's trade routes and contacts, forcing Danny Jones to flee that region of space. |
7 |
39 |
Gain rebels as Enemy |
8 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |