Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Dayton Reyes spend a great deal of time on the fringes of Charted Space. |
2 |
22 |
Gain a contact in an alien race. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
25 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
26 |
Dayton Reyes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Failed to qualify for Colonist (Citizen). |
5 |
26 |
Switched to Drifter (Wanderer). |
5 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
30 |
Continued as Drifter (Wanderer). |
6 |
31 |
Betrayed by a friend. One of Dayton Reyes's Contacts or Allies betrays Dayton Reyes, ending Dayton Reyes's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
34 |
Dayton Reyes refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dayton Reyes's faith. |
7 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
35 |
Continued as Believer (Mainstream Believer). |
8 |
38 |
Dayton Reyes accepted an offer of inducements to betray Dayton Reyes's faith. Gain 250,000 in cash. |
8 |
39 |
Forced to muster out. |
9 |
39 |
Switched to Drifter (Scavenger). |
9 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Continued as Drifter (Scavenger). |
10 |
47 |
Dayton Reyes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired. |
11 |
49 |
Good fortune. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Birth or Death involving a family member or close friend. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Moved to a new world. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
A new romantic starts. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
Birth or Death involving a family member or close friend. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
84 |
A new romantic starts. Gain an Ally. |
21 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |