Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Refused to perform research that goes against Dean Greerson's conscience. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Refuse to join a cheat in some fashion. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Assigned to work on a secret project for a patron or organisation. |
3 |
30 |
Promoted to Scholar (Scientist) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 3. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
36 |
A disaster leaves several injured, and others blame Dean Greerson, forcing Dean Greerson to leave Dean Greerson's career. Gain a Rival. |
5 |
36 |
Lost eye or limb. Fully recovered. |
6 |
36 |
Became a Citizen (Colonist). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Citizen (Colonist) rank 1. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
42 |
Dean Greerson is rewarded for Dean Greerson's diligence or cunning. |
7 |
44 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Citizen (Colonist). |
8 |
47 |
A revolution, attack or other unusual event throws Dean Greerson's life into chaos, forcing Dean Greerson to leave the planet. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Dean Greerson is sent to a new community or parish to preach The Word among the poor. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Voluntarily left Missionary/Humanitarian |
10 |
51 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
87 |
Moved to a new world. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |