Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Dock Simmmons's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Dock Simmmons's ship is damaged, and Dock Simmmons have to hitch-hike Dock Simmmons's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Dock Simmmons's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Became a Citizen (Worker). |
7 |
43 |
Dock Simmmons is rewarded for Dock Simmmons's diligence or cunning. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
47 |
Dock Simmmons learn something Dock Simmmons should not have – a corporate secret, a political scandal – which Dock Simmmons can profit from illegally. |
8 |
47 |
Gain a criminal contact. |
8 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
50 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Citizen (Worker). |
10 |
54 |
Dock Simmmons's business expands, Dock Simmmons's corporation grows, or the colony thrives. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Citizen (Worker). |
11 |
57 |
Dock Simmmons learn something Dock Simmmons should not have – a corporate secret, a political scandal – which Dock Simmmons can profit from illegally. |
11 |
57 |
Gain a criminal contact. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
63 |
Dock Simmmons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired. |
13 |
67 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Birth or Death involving a family member or close friend. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |