Retired Technician Dock Simmmons  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 89 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 1 (-2) 8 (0)111918
Charismatic
 
Skills
Astrogation 0
Carouse 1
Diplomat 0
Drive (Walker) 1
Electronics (Comms) 2
Electronics (Sensors) 2
Flyer (Grav) 1
Gambler 1
Gun Combat 0
Language (Floriani (Florian League)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Persuade 0
Pilot 0
Profession (Hostile Environment/Low-G) 1
Profession (Worker/Metalworking) 1
Science (Robotic Sciences) 0
Seafarer 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout13
Merchant Merchant Marine 4th Officer23
Citizen Worker Technician25
Believer Holy Warrior Hopeful01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Beula Magrath Contact 2 0 1 1 Urunishani (F/61)
Beula Magrath loses some of their power base.
Lemon Byrd Contact 0 1 1 4 Urunishani (M/61)
Dayton Forrest Contact 2 1 1 4 Urunishani (M/51)
Dayton Forrest is in prison or otherwise trapped somewhere.
Clara Harper Contact 1 1 2 1 Urunishani (F/46)
Randall Coleman Enemy 0 3 0 1 Geonee (M/49)
Eliza Ramirez Enemy 0 3 5 1 Darmine (F/40)
Jesse Duffey Contact 1 1 1 0 Ayansh'i (F/92)
Linnie Day Contact 3 0 0 3 Cafadan (F/40)
Linnie Day has negatively life-changing event.
Junior Macks Contact 0 2 2 3 Yilean (M/49)
Junior Macks gains in power.
Kea A Enemy 0 6 5 0 Aslan (M/24)
Very bad falling out.
Albina Sutton Contact 1 0 1 1 Urunishani (F/48)
Nick Jennings Contact 1 1 0 0 Urunishani (M/23)
Huye Yeyalae Ally 5 0 1 3 Ael Yael (F/80)
Doc Schmidt Ally 3 0 0 1 Urunishani (M/31)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Spend several years jumping from world to world in Dock Simmmons's scout ship.
2 22 Continued as Scout (Courier).
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 30 Dock Simmmons's ship is damaged, and Dock Simmmons have to hitch-hike Dock Simmmons's way back across the stars to the nearest scout base.
3 30 Gain 4 Contacts. Gain 2 Enemies.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Voluntarily left Merchant Marine
5 34 Failed to qualify for Enforcer (Rogue).
5 34 Submitted to the draft.
5 34 Continued as Merchant (Merchant Marine).
5 36 Make an unexpected connection outside Dock Simmmons's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 40 Injured. Fully recovered. Owe 2,500 for medical bills.
7 40 Became a Citizen (Worker).
7 43 Dock Simmmons is rewarded for Dock Simmmons's diligence or cunning.
7 44 Promoted to Citizen (Worker) rank 1.
8 44 Continued as Citizen (Worker).
8 47 Dock Simmmons learn something Dock Simmmons should not have – a corporate secret, a political scandal – which Dock Simmmons can profit from illegally.
8 47 Gain a criminal contact.
8 48 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 48 Continued as Citizen (Worker).
9 50 Gained a contact.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Citizen (Worker).
10 54 Dock Simmmons's business expands, Dock Simmmons's corporation grows, or the colony thrives.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Continued as Citizen (Worker).
11 57 Dock Simmmons learn something Dock Simmmons should not have – a corporate secret, a political scandal – which Dock Simmmons can profit from illegally.
11 57 Gain a criminal contact.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Became a Believer (Holy Warrior) with the new title Hopeful.
12 63 Dock Simmmons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Retired.
13 67 Gained a contact.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 69 Gained a contact.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 72 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 20,000 for medical bills.
16 79 A new romantic starts. Gain an Ally.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 81 Birth or Death involving a family member or close friend.
18 83 Aging Crisis. Owe 10,000 for medical bills.
18 87 A romantic relationship ends badly. Gain a Rival or Enemy.
19 87 Aging Crisis. Owe 60,000 for medical bills.
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