Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Don Palmer do not know what happened to Don Palmer. There is a gap in Don Palmer's memory. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Display heroism in battle. |
2 |
25 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
25 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
3 |
25 |
Continued as Army (Army Support). |
3 |
26 |
Commanding officer takes an interest in Don Palmer's career. |
3 |
29 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Infantry (Army). |
4 |
29 |
Continued as Army (Army Support). |
4 |
32 |
Unit is slaughtered in a disastrous battle, for which Don Palmer blame Don Palmer's commander. Gain commander as Enemy. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A good deal ensures Don Palmer is living the high life for a few years. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Don Palmer's business or ship thrives. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Make an unexpected connection outside Don Palmer's normal circles. Gain a Contact. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
56 |
Find valuable salvage. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
57 |
Don Palmer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Birth or Death involving a family member or close friend. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
Accused of a crime. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |