Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
29 |
Surrounded and outnumbered by the enemy, Duncan Quaman hold out until relief arrives. |
3 |
30 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Army Support). |
4 |
34 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
34 |
Gain rebels as Enemy |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
Duncan Quaman survey an alien world. |
6 |
38 |
Voluntarily left Courier |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Advanced training in a specialist field. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Befriended by a senior agent. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Duncan Quaman went above and beyond the call of duty. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
58 |
Established a network of contacts. Gain 1 contacts. |
10 |
58 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
11 |
58 |
Continued as Agent (Law Enforcement). |
11 |
61 |
Accepted a deal with criminal or other figure under investigation. |
12 |
61 |
Failed to qualify for Broker (Merchant). |
12 |
61 |
Became a Drifter (Scavenger). |
12 |
63 |
Attacked by enemies and injured. |
12 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
63 |
Gain Enemy if Duncan Quaman don't already have one. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Drifter (Scavenger). |
13 |
66 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Holy Warrior). |
15 |
71 |
A notable academic consults with Duncan Quaman about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
74 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Continued as Believer (Holy Warrior). |
16 |
76 |
Opponents of Duncan Quaman's belief system ambush Duncan Quaman. |
16 |
76 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Retired. |
17 |
77 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |