Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Edward Watson is rewarded for Edward Watson's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Edward Watson learn something Edward Watson should not have – a corporate secret, a political scandal – which Edward Watson can profit from illegally. |
3 |
30 |
Gain a criminal contact. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Edward Watson learn something Edward Watson should not have – a corporate secret, a political scandal – which Edward Watson can profit from illegally. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Spent time maintaining and using heavy vehicles. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Edward Watson is rewarded for Edward Watson's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Edward Watson befriend a superior in the corporation or the colony. |
7 |
46 |
Promoted to Citizen (Worker) rank 5. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Citizen (Worker) rank 6 with the new title Master Technician. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
53 |
Spent time maintaining and using heavy vehicles. |
9 |
54 |
Promoted to Citizen (Worker) rank 7. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Intelligence (Agent). |
10 |
54 |
Became a Drifter (Scavenger). |
10 |
56 |
Drafted into Merchant Marine |
10 |
58 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
58 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
62 |
Imperial trade restrictions force Edward Watson out of business. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Edward Watson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
68 |
Edward Watson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Edward Watson's faith. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Voluntarily left Holy Warrior |
14 |
69 |
Retired. |
14 |
71 |
Gained a contact. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
88 |
Gained a contact. |
19 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |