Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
25 |
An expedition or voyage goes wrong, leaving Edwin Hunter stranded in the wilderness. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Edwin Hunter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Edwin Hunter come into conflict with a splinter group Edwin Hunter's own religion which maintains Edwin Hunter's version is the wrong one. Gain 3 Rivals. |
6 |
36 |
Became a Merchant (Broker). |
6 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Edwin Hunter's Contacts or Allies betrays Edwin Hunter, ending Edwin Hunter's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
43 |
Edwin Hunter do not know what happened to Edwin Hunter. There is a gap in Edwin Hunter's memory. |
9 |
43 |
Returned to Believer (Missionary/Humanitarian). |
9 |
46 |
Edwin Hunter refuse to secretly provide religious rites for a dying leader or noble, because they do not share Edwin Hunter's faith. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
47 |
Voluntarily left Missionary/Humanitarian |
10 |
47 |
Returned to Drifter (Scavenger). |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
49 |
Returned to Believer (Missionary/Humanitarian). |
11 |
50 |
Gained a contact. |
11 |
53 |
Forced to muster out. |
12 |
53 |
Switched to Drifter (Wanderer). |
12 |
55 |
Scarred. Owe 2,500 for medical bills. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Retired. |
13 |
59 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Victim of a crime. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Accused of a crime. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
Good fortune. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Good fortune. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Good fortune. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
84 |
Gained a contact. |
21 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |