Retired Experienced Broker Elliott Teague  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 89 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 1 (-2)111A81
Telepathic, Fuddy Duddy, Constant Sniffling
 
Skills
Admin 0
Advocate 0
Art (Creative) 0
Astrogation 1
Athletics (Strength) 1
Broker 1
Deception 1
Diplomat 1
Drive (Track) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent11
Merchant Broker Experienced Broker33
Merchant Merchant Marine 4th Officer22
Scout Courier 03
Retired 08
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Irene Gleeson Enemy 0 6 0 0 Irhadre (F/18)
Dayton Dunn Rival 1 2 1 0 Irhadre (M/78)
Dayton Dunn is in prison or otherwise trapped somewhere.
Raphael Fletcher Contact 1 1 1 1 Trexen (M/39)
Thomas Brew Ally 3 0 0 3 Irhadre (M/33)
Thomas Brew gained influence with the character’s assistance.
Pat Lamb Ally 2 0 1 2 Answerin (M/20)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Elliott Teague's work ends up coming home with Elliott Teague, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Voluntarily left Intelligence
2 22 Entered Merchant Academy with the Business curriculum.
2 25 Widely recognized.
2 26 Graduated.
3 26 Became a Merchant (Broker).
3 26 Promoted to Merchant (Broker) rank 1.
3 30 Gained a contact.
3 30 Promoted to Merchant (Broker) rank 2.
4 30 Continued as Merchant (Broker).
4 32 Given advanced training in a specialist field
4 34 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
5 34 Continued as Merchant (Broker).
5 36 A sudden war destroys Elliott Teague's trade routes and contacts, forcing Elliott Teague to flee that region of space.
5 36 Gain rebels as Enemy
6 36 Failed to qualify for Physician (Scholar).
6 36 Submitted to the draft.
6 36 Switched to Merchant (Merchant Marine) with the new title Crewman.
6 37 Severely injured. Fully recovered. Owe 7,500 for medical bills.
6 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 40 Continued as Merchant (Merchant Marine).
7 44 A good deal ensures Elliott Teague is living the high life for a few years.
7 44 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 44 Voluntarily left Merchant Marine
8 44 Became a Scout (Courier).
8 48 When dealing with an alien race, Elliott Teague botch an opportunity to gather extra intelligence about them.
8 48 Elliott Teague inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 48 Aging Crisis. Owe 30,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Scout (Courier).
9 52 Gained a contact.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Continued as Scout (Courier).
10 54 Scarred. Fully recovered. Owe 5,000 for medical bills.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired.
11 57 Moved to a new world.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 62 Good fortune.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 64 Good fortune.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 68 Gained a contact.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 73 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 76 Betrayal. Convert an Ally into a Rival or Enemy.
17 78 Aging Crisis. Owe 50,000 for medical bills.
17 80 Moved to a new world.
18 82 Aging Crisis. Owe 30,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 86 Aging Crisis. Owe 10,000 for medical bills.
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