Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
20 |
Became a Merchant (Broker). |
2 |
23 |
Imperial trade restrictions force Elsie Hotty out of business. |
3 |
23 |
Became a Scout (Explorer). |
3 |
27 |
Elsie Hotty's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Elsie Hotty's Contacts or Allies betrays Elsie Hotty, ending Elsie Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Elsie Hotty accepted an offer of inducements to betray Elsie Hotty's faith. Gain 140,000 in cash. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Elsie Hotty's Contacts or Allies betrays Elsie Hotty, ending Elsie Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Elsie Hotty accepted an offer of inducements to betray Elsie Hotty's faith. Gain 120,000 in cash. |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
48 |
Elsie Hotty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Returned to Believer (Mainstream Believer). |
10 |
52 |
Elsie Hotty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
52 |
Voluntarily left Mainstream Believer |
11 |
52 |
Returned to Drifter (Scavenger). |
11 |
55 |
Suffer from a life-threatening illness. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Continued as Believer (Holy Warrior). |
13 |
60 |
Elsie Hotty accepted an offer of inducements to betray Elsie Hotty's faith. Gain 320,000 in cash. |
13 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Victim of a crime. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |