Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Emerson Rivera learn something Emerson Rivera should not have – a corporate secret, a political scandal – which Emerson Rivera can profit from illegally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Emerson Rivera is caught in the periphery of a scandal. |
5 |
33 |
Demoted to Believer (Holy Warrior) rank -1. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
36 |
Emerson Rivera aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Failed to qualify for Performer (Entertainer). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Imperial trade restrictions force Emerson Rivera out of business. |
8 |
37 |
Became a Entertainer (Journalist). |
8 |
40 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
40 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Good fortune |
10 |
44 |
Voluntarily left Missionary/Humanitarian |
10 |
44 |
Became a Drifter (Scavenger). |
10 |
48 |
Survived a risky adventure but gained nothing. |
11 |
48 |
Continued as Drifter (Scavenger). |
11 |
52 |
Emerson Rivera do not know what happened to Emerson Rivera. There is a gap in Emerson Rivera's memory. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Accused of a crime. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |