Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Abuse Emile Shaw's position for profit. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Injured. Fully recovered. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
24 |
Trapped behind enemy lines. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Forced to continue current assignment |
3 |
27 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Marine (Star Marine). |
4 |
31 |
Assigned to an assault on an enemy fortress. |
4 |
31 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Marine Support (Marine). |
5 |
31 |
Continued as Marine (Star Marine). |
5 |
34 |
Advanced training in a specialist field |
5 |
35 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
6 |
35 |
Voluntarily left Star Marine |
6 |
35 |
Became a Entertainer (Artist). |
6 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Emile Shaw far from home. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
38 |
Attacked by enemies that Emile Shaw easily defeat. |
7 |
38 |
Gain Enemy if Emile Shaw don't already have one. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
41 |
Betrayed by a friend. One of Emile Shaw's Contacts or Allies betrays Emile Shaw, ending Emile Shaw's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
42 |
Gained a contact. |
10 |
47 |
Good fortune. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Find Ancient Technology. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Good fortune. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
86 |
Gained a contact. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |