Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Emory McDermot survey an alien world. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Psychologically damaged by Emory McDermot's time in the scouts. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
35 |
Political manoeuvrings usurp Emory McDermot's position. Gain a Rival. |
7 |
35 |
Failed to qualify for Worker (Citizen). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Smuggle illegal items onto a planet. |
8 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
40 |
Emory McDermot's business or ship thrives. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Make an unexpected connection outside Emory McDermot's normal circles. Gain a Contact. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Make an unexpected connection outside Emory McDermot's normal circles. Gain a Contact. |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
A good deal ensures Emory McDermot is living the high life for a few years. |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
61 |
Emory McDermot is chosen to represent Emory McDermot's faith in a vid show or other highly public forum. |
13 |
63 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Emory McDermot retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Voluntarily left Mainstream Believer |
15 |
67 |
Retired. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |