Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Risk Ernest Macks's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Ernest Macks's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Risk Ernest Macks's fortune on a possibility lucrative deal and win. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Severely injured. Owe 7,500 for medical bills. |
7 |
39 |
Became a Agent (Corporate Agent). |
7 |
41 |
Moved to a new world. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
43 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Advanced training in a specialist field. |
9 |
47 |
Continued as Agent (Corporate Agent). |
9 |
50 |
Given specialist training in vehicles. |
9 |
51 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
10 |
51 |
Continued as Agent (Corporate Agent). |
10 |
53 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
55 |
Promoted to Agent (Corporate Agent) rank 3. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Agent (Corporate Agent). |
11 |
57 |
Go undercover to investigate an enemy. |
11 |
59 |
A crime lord considers Ernest Macks his protégé. |
11 |
59 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Agent (Corporate Agent). |
12 |
61 |
Established a network of contacts. Gain 3 contacts. |
12 |
63 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Agent (Corporate Agent). |
13 |
65 |
Rewarded for a successful mission. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
68 |
Ernest Macks is chosen to represent Ernest Macks's faith in a vid show or other highly public forum. |
14 |
71 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Ernest Macks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Voluntarily left Mainstream Believer |
16 |
75 |
Retired. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Spend time with an alien race. Gain a contact. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |