Retired Corporal Graham Shackley  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 89 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 2 (-2)111442
Withdrawn, Predictable, Ecstatic
 
Skills
Athletics (Strength) 1
Deception 0
Diplomat 1
Drive 0
Gun Combat (Energy) 2
Mechanic 1
Medic 1
Persuade 0
Pilot 0
Profession (Hostile Environment/High-G) 1
Recon 2
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Army Cavalry Lance Corporal12
Believer Mainstream Believer Initiate13
Agent Law Enforcement Corporal12
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Elma Matthews Enemy 0 2 0 5 Vlazhdumecta (F/59)
Elma Matthews gains in influence.
Pierre Ming Enemy 1 2 1 3 Vlazhdumecta (M/23)
Relationship altered.
Lucinda Forrest Ally 4 0 1 1 Vlazhdumecta (F/18)
Lucinda Forrest belongs to an unusual cultural or religious group.
Mabel Hamilton Rival 1 2 0 1 Halka (F/61)
Enola Holmes Rival 0 2 0 0 Vlazhdumecta (F/22)
Relationship becomes more moderate. Enemy becomes a rival.
Walter Desmond Enemy 0 5 1 0 Vlazhdumecta (M/42)
Leopold Rand Contact 3 0 0 4 Solomani, Imperium (M/64)
Relationship becomes more moderate. Ally becomes a contact.
Ea'e Ealeeahtaikh Contact 0 1 6 2 Aslan (M/12)
Ea'e Ealeeahtaikh is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 A police detective or rival criminal forces Graham Shackley to flee and vows to hunt Graham Shackley down. Gain an Enemy.
2 20 Became a Army (Cavalry) with the new title Private.
2 22 Advanced training in a specialist field
2 24 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 24 Continued as Army (Cavalry).
3 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 25 Gain rebels as Enemy
4 25 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 26 A notable academic consults with Graham Shackley about a publication or documentary he is working on. Gain a Contact in academia.
5 29 Continued as Believer (Mainstream Believer).
5 31 Graham Shackley secretly provide religious rites for a dying leader or noble, although they do not share Graham Shackley's faith. Gain an Ally in the family and a Rival who disagrees with Graham Shackley's choice.
5 33 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 33 Continued as Believer (Mainstream Believer).
6 36 Graham Shackley retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 37 Forced to muster out.
7 37 Failed to qualify for Surveyor (Scout).
7 37 Submitted to the draft.
7 37 Became a Agent (Law Enforcement) with the new title Rookie.
7 38 Graham Shackley went above and beyond the call of duty.
7 41 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
8 41 Continued as Agent (Law Enforcement).
8 45 Life ruined by a criminal gang. Gain the gang as an Enemy
9 45 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Graham Shackley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 49 Became a Drifter (Scavenger).
10 52 Graham Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired at age 52.
11 52 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 56 Graham Shackley have been following false teachings!
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired.
12 60 A romantic relationship ends badly. Gain a Rival or Enemy.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 61 A romantic relationship ends badly. Gain a Rival or Enemy.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 65 Birth or Death involving a family member or close friend.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 69 Moved to a new world.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 80 Birth or Death involving a family member or close friend.
18 80 Aging Crisis. Owe 10,000 for medical bills.
18 83 Good fortune.
19 84 Aging Crisis. Owe 60,000 for medical bills.
19 87 Gained a contact.
20 88 Aging Crisis. Owe 40,000 for medical bills.
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