Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A police detective or rival criminal forces Graham Shackley to flee and vows to hunt Graham Shackley down. Gain an Enemy. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Advanced training in a specialist field |
2 |
24 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Army (Cavalry). |
3 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
26 |
A notable academic consults with Graham Shackley about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
29 |
Continued as Believer (Mainstream Believer). |
5 |
31 |
Graham Shackley secretly provide religious rites for a dying leader or noble, although they do not share Graham Shackley's faith. Gain an Ally in the family and a Rival who disagrees with Graham Shackley's choice. |
5 |
33 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
33 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Graham Shackley retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Failed to qualify for Surveyor (Scout). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
38 |
Graham Shackley went above and beyond the call of duty. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Graham Shackley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Became a Drifter (Scavenger). |
10 |
52 |
Graham Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Graham Shackley have been following false teachings! |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |